Gametje's Story

Our Founders

Founders

Our Values

Fun, Not Filler Games should leave you laughing, thinking, or closer to someone—not simply twenty minutes older.
Better Together Made for friends, families, and anyone willing to discover who becomes alarmingly competitive.
Zero Setup Drama No downloads, no installs, no tech-support séance—just open a room and start playing.
Play More, Pay Sometimes We keep limits low; paid plans keep servers running, ads away, and the founders moderately fed.
Story
Where it all Began illustration
2015-2017

Where it all Began

The idea for Gametje started at a Friday night house party shortly after John had moved to the Netherlands in 2015. John and his friends were playing the Jackbox Party Pack, and his Dutch friends wished there was a localized version so they could play with older family members who didn't speak English very well. Thinking, "Could it be so hard to make something similar?", he built a NodeJS prototype in late 2017. It was ugly, but it was playable.

Life Pauses and the Official Start illustration
2018-2023

Life Pauses and the Official Start

As primarily a backend engineer, John quickly realized UI design was just as hard as he had feared. The prototype fizzled out when he took a new job and later welcomed a daughter to the world. Fast forward to January 2023: after shifting to a part-time schedule at work, he finally had two dedicated days a week to revive the project and wrote the very first lines of Gametje code.

Making it a Business illustration
2024-Mid 2025

Making it a Business

With development running steadily alongside my day job, it was time to make things real. In April 2024, Gametje was officially established as a business with the Dutch Chamber of Commerce (KVK). This period was all about juggling part-time development while building out the initial catalog of games

Going all in and V1 launch illustration
Late 2025

Going all in and V1 launch

August 2025 marked the biggest leap yet: John left his regular job to work on Gametje full-time. All that dedicated focus paid off just two months later when Gametje V1 officially launched in October 2025.

Growing the team & Gametje V2 illustration
2026

Growing the team & Gametje V2

Gametje outgrew a one-person operation. Guillaume joined the team in April 2026 to help push the platform forward. Shortly after, the team brought on a designer who completely revamped the site just before the summer. This culminated in the launch of our new platform, Gametje V2, in October 2026.

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